Bringing stories and ideas to life with dynamic visuals produced with Blender, ZBrush, Substance Designer, Maya, Cinema4D, and Unity. For 2D Animation, Procreate Dreams, After Effects, and Photoshop are utilized.
Exploring the possibilities of combining 3D effects with raw footage through Blender, Unreal Engine, Houdini, and Nuke. Editing and coloring via DaVinci Resolve, After Effects, and Premiere Pro.
Capturing diverse themes and, oftentimes, eccentric ideas with Procreate and Adobe products such as Photoshop, Illustrator, InDesign, and Lightroom.
Kim Lagunas
BA at Yale University ('25)
Animation | Motion Graphics | 3D Modeling | VFX | Illustration